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1. Standard/Militia Assault Rail Rifle Damage - in Technical Support/Bugs [original thread]
After todays update this is still not entirely fixed. Militia assault rail rifle still has wrong damage and charge up time: Damage: 34 (should be 38) Charge up time: 0.01 (should be 0.3).
- by Eskel Bondfree - at 2014.12.17 16:35:00
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2. Standard/Militia Assault Rail Rifle Damage - in Technical Support/Bugs [original thread]
Bumping this up because the issue has been around since 1.9. Several stats are wrong for the assault rail rifles across all tiers: damage , charge up time and accuracy . Damage on the assault scrambler is wrong across all tiers, too. Assa...
- by Eskel Bondfree - at 2014.12.16 16:07:00
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3. Gamebreaking lag needs to be fixed - in Technical Support/Bugs [original thread]
I have also experienced players literally teleporting over the map in a few cases. This is rare however, but I have to say that lag in general has gotten much worse for me than before uprising. Not in every game, though. I'm playing from Germany w...
- by Eskel Bondfree - at 2013.05.10 19:00:00
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4. BUG: Militia Dropsuit's Restock Price uses old expensive figure. - in Technical Support/Bugs [original thread]
This also seems to affect most of the milita modules, but no all of them.
- by Eskel Bondfree - at 2012.10.03 21:52:00
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5. [Glitch] Small turrets on HAV with ultra slow turning speed - in Technical Support/Bugs [original thread]
Another glitch I encountered yesterday on the 'plateaus' map during a match of ambush. I hopped into a caldari HAV, which had two small blasters mounted and a large railgun. Both small blasters had incredible low turning speed, it felt slower than...
- by Eskel Bondfree - at 2012.09.09 10:29:00
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6. LAV stuck on crates after deployment - in Technical Support/Bugs [original thread]
Yesterday I called in an LAV during a corp battle (on that rocky map) at the home base, near a pile of crates. The LAV got dropped right on top of them, with no way to get it off since all 4 wheels were hanging free in the air. I managed to reprod...
- by Eskel Bondfree - at 2012.09.09 10:21:00
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7. Trouble reviving team mates - in Technical Support/Bugs [original thread]
Brahma El Indio wrote: The medkit in MAG is the best medkit I've ever seen, because all classes could acquire the skill and it fit all load outs. Fact is, that in MAG there was no excuse to not have a Med kit with full rez skills as a result. ...
- by Eskel Bondfree - at 2012.09.09 10:05:00
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